But think about this: As good of a game VC2 was in the arcade, do you really want to pay for a home version? I have never played a home light gun game that I've really wanted to play over and over again. It seems the Saturn can do no wrong with home translations, and Virtua Cop 2 is no exception. I can't say that VC2 is a bad purchase by any means, but if you want long replay value, you might want to try something else.
I did find myself getting a little bored the fourth or fifth time playing through the game, though. I like the different weapon power-ups and the different levels of difficulty-this helps the replay value. The graphics look great, and the accuracy of the light gun is near-perfect. Of course, this is okay considering they're all bad guys (except the occasional civilian who's 'accidentally' shot).
Talk about a game with a large body count. Some say that violence doesn't solve anything-this can't apply to Virtua Cop 2. And its faster gameplay will no doubt satisfy the virtual cop in all of us.MANUFACTURER - SegaTHEME - ShootingNUMBER OF PLAYERS - 1 or 2. It's branching paths give players a little more leeway in choosing how they'll dish out justice. The third mission takes place in-and sometimes on top of-a thug-infested subway train.On first inspection, VC2 doesn't really appear that much different from its fun but repetitive prequel however, VC2 is more than a rehash.
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The second mission is set on a cruise ship, where players will battle poolside punks and a galley full of bad guys. Much of this mission is spent on the road, with the players chasing the thugs and shooting out their tires. The easy mission, called the Big Chase, has the virtua cops busting in on a jewelry store robbery. Each mission is divided into three different scenes, with the third ending in a confrontation with a Boss. Also, at key points in the game, players will come to signs they can shoot to determine which path they'll take, making VC2 a bit less linear than the first game.VC2 offers three different missions: one easy, one not and one right in between. For instance, players will blast away at enemies during a high-speed car chase and clamber around on the roof of a subway. Rather, it lies in the gameplay, since VC2 has its virtual cops doing more interesting things while they go on their bad-guy-killing spree. Enemies don't just fall down when they're shot-they react differently depending on where they've been blasted, often clutching wounds and writhing in pain.ĭepending on their tastes, players can shoot bad guys in their limbs, try for a head shot, or nail them in most painful place of all: the.er.below-the-belt region.The main difference between VC2 and VC isn't in their graphics-the two games look pretty much the same. Yet cops with fast trigger fingers will score well, too, since players get bonus points if they can nail a thug three times before he falls.Besides the Justice Shots, the Saturn version of VC2 also retains the enemy death animations that have become a trademark of the Virtua Cop series.
Players earn Justice Shot points every time they shoot the gun out of a bad guy's hand, while regular body shots earn fewer points. Namely, careful aim is just as important to getting a high score as fast reflexes-thanks to a feature called the Justice Shot. Virtual cops will also stumble upon weapon power-ups-such as the shotgun and machine gun-by shooting garbage cans, boxes and other background objects.The Saturn version retains all the features that set the coin-op apart from other light-gun games.
VC2, of course, supports Sega's lightgun, as well as the regular ol' joypad.Anyone who has pumped a few tokens into the arcade version of VC2 knows that it plays much like its prequel.Put simply: Players look through the eyes of a virtual cop and pop any polygon bad guys who leap onto the screen, making sure not to nail any innocent bystanders in the process. Virtua Cop 2 packs more gun-toting punks, faster gameplay and longer levels than the original. And Saturn gamers would be without Virtua Cop, one of the best light-gun games to ever hit the consoles.Now AM2 is readying Virtua Cop's sequel for the Saturn. Wouldn't look so hot, either, since AM2 used its advanced graphics libraries to soup up the racing title. Without the team's efforts, they'd be sans one, AM2's finest console creation to date. Saturn owners should thank their lucky stars for Sega's AM2 development team.
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